The Greatpick have "Fatal d12". Ogres embody brutish, amoral violence and cruelty. There are many tales of halflings and gnomes defeating the large, foolish giants through guile. Rogues typically have a horrible Fort Save, and this one gives you a chance to avoid the effect if you happen to fail (and you will). Getting into flanking positions where you can maintain sneak attack is your bread and butter here. Like the Bard, the Rogue is a Jack of all Trades, and master of None. Four specifically! Inside Dual Matte sleeves you will discover a fully opaque, black interior which brings an elegant backdrop to black bordered cards. Sell at the Open Gaming Store! 2: Oversized Maw: The ogrekin gains a bite attack (1d4). Stephens, and Russ Taylor. Damnation feats represent a bargain the character has made with some dark power, granting the character great power at the cost of her eternal soul. Critical feats modify the effects of critical hits. 5: Quick Metabolism: The ogrekin gains a +2 racial bonus on Fortitude saves. Wizards can take a familiar feat as a bonus feat, and witches can select a familiar feat in place of a hex. | GumshoeSRD | ACK-SRD. This one is going to depend on which direction you went with your chosen ranged weapon. An ogre's great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. Adventurers tell stories of tricking ogres into releasing them with promises of secret treasures, and a few audacious humans have even had luck partnering with ogres. During Combat Once battle is joined, ogres wade into the thick of melee, swinging their clubs at any target that presents itself. Favored members get the choicest morsels at meals and the best bedding, while those who have fallen out of favor go hungry and are singled out for harsh beatings and repeated abuse. Nothing is taboo in ogre society. Creating Zombie Ogres. An ogre makes a dramatic first impression with its intimidating size; at 9 to 10 feet tall, ogres tower over most humanoids, and their hideously thick arms and legs bulge with massive, misshapen muscles. | 13th Age SRD Str 26, Dex 6, Con 19, Int 6, Wis 12, Cha 7 Base Atk +7; CMB +16; CMD 24 Feats Improved Initiative, Iron Will, Lunge, Power Attack, Vital Strike, Weapon Focus (greatsword), Weapon Specialization (greatsword) Skills Intimidate +3, Perception +7 Languages Giant SQ armor training 1 Combat Gear potions of cure light wounds (2), potion of cure moderate wounds, bag of tricks (gray); Other Gear full plate, greatclub, javelins (3), mwk greatsword, 342 gp. Ogre. They move on all fours and smash enemies with their giant fists. Becoming a Knight of the Rowanite Order is no easy feat, the Order only recruits the most capable fighters. Some ogres inbreeding results in different appearances than the standard one described above. Rebuild Rules: Ability Scores 2 Dexterity; Attacks gains a bite attack (1d8) . An ogres great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. Teamwork feats provide benefits to characters in specific circumstances. Check out our other SRD sites! | ACK-SRD. Rogues can deal out damage better than almost anyone else, even the Fighter. These abilities are represented as feats. We are expressly prohibited from charging you to use or access this content. Only feats that a summoner can qualify for will be included, since there's obviously not much point rating feats like Extra Ki and Command Undead. Trade some of that considerable attack bonus for extra damage. Style feats provide benefits representing different martial arts schools and are typically based on the abilities or mannerisms of specific creatures. | ACK-SRD. Prerequisites: Stealthy, darkvision, Large or larger. Benefit: You gain the stench special ability (DC 10 + 1/2 your HD + your Constitution modifier). A new familiar that meets the prerequisites automatically gains the benefits of that feat. Quick Draw will let you draw your throwing weapons quicker and stay mobile just like Rapid Reload. Benefit: You may use any item as an improvised melee or ranged weapon without penalty. | d20PFSRD A typical adult ogre stands 10 feet tall and weighs roughly 650 pounds. | d20 Anime SRD Its misshapen features resemble a mans face rendered in watercolor, then distorted by a careless splash. The borderland between civilization and ogre territory is a desperate realm of outcasts and despair, for here dwell the ogrekin, the deformed offspring and results of frequent ogre raids against the lands of the smaller folk. Benefit (s): Your unarmed strike damage increases by one step when you're grappling creatures smaller than you. New Pages | Recent Changes | Privacy Policy. Ogres lair in caves, crumbling ruins, or dilapidated shacks close enough to humanoid settlements or animal trails to make raiding easy. | d20PFSRD Recent Changes This can mitigate the intense penalty you take by wielding two weapons at once. Stephens, Todd Stewart, and Russ Taylor. Shop the Open Gaming Store! Quick Rules: +2 on AC, 1 hp/HD, and 1 on Fortitude saves and Constitution checks; gains 2 claw attacks (1d6); +4 racial bonus on Stealth checks in forests. Performance feats grant benefits to characters attempting performance combat checks. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. Gunslingers and swashbucklers can select Grit feats and Panache feats, respectively, as bonus feats to enhance their deeds and modify their grit or panache points. Its claws, teeth, tail, and gait give it a degenerate, bestial appearance. | Dungeon World SRD | OGN Articles Power Attack for Ranged Fighters. Benefit: Your unarmed strike damage increases by one step when you're grappling creatures smaller than you. During Combat The hunter prefers to charge into melee to make use of his rhino hide charge bonus. | Into The Unknown Many of these rules are simply more of the same things you're already familiar withlike feats, spells, and monstersand you can easily add them to your campaign. Caft Arms and Armor feat and make Giant-Hide Armor Aura strong transmutation; CL 15th Slot armor; Price 39,165 gp (ogre), 46,665 gp (hill giant), 59,165 gp (troll), 54,165 gp (stone, fire, or frost giant), 69,165 gp (cloud giant), 76,665 gp (storm giant); Weight 25 lbs. Ogre games are violent and cruel, and victims they use for entertainment are lucky if they die the first day. Rebuild Rules: Ability Scores 2 Constitution, +2 natural armor bonus; Attacks gains 2 claw attacks (1d6); Special +4 racial bonus on Stealth checks in forests. But with their insular families and sociopathic tendencies, ogres care little about these opinions, and an ogre clan is just as likely to prey on a lone giant as on any other creature. Ogres aren't entirely reliant on murder; some also act as hunters and trappers. Feats in Pathfinder: Wrath of the Righteous are special capabilities that characters can acquire through various methods. | Dungeon World SRD They use the HTML code blocks below. He sets his wolf companion on any spellcasters who are bothering him. The difference is the Rogue trades spellcasting power with the ability to hit an enemy where it really hurts with sneak attacks and a skill list a mile wide. The Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary use a lot more rules than the Pathfinder RPG Beginner Box. Review Of Pathfinder 3Rd Party Feats Ideas . Blessed with the blood of greater giants, giantkin ogres are larger and stronger than their normal ogre relatives and gain abilities from their giant progenitors. Morale When their prey turns out to be more dangerous than they thought, the rare moment of good sense seizes ogres; they flee if reduced to less than 5 hp. Your thick, muscular arms are capable of landing powerful blows and crushing the life out of the smaller creatures you embrace. Vote. List requirements such as items held here. They grant characters abilities that others lack, giving them an edge in the right situation. Larger families have been known to exist, but ogres are so destructive that few areas can support a clan with more than a dozen members, and these groups usually break up because of hunger and infighting. This is a great feat for Rogues or any character with Evasion. The leader of a tribe is most often the father of the tribe, although in some cases a particularly violent or domineering ogress claims the title of mother. Ogres cruel senses of humor are the only way their crude minds show any spark of creativity, and the tools and methods of torture ogres devise are always nightmarish. Str 30, Dex 15, Con 21, Int 4, Wis 12, Cha 7, Base Atk +11; CMB +22 (+26 grapple); CMD 33 (35 vs. grapple), Feats Gluttonous Gobbler*, Greater Grapple, Improved Grapple, Improved Unarmed Strike, Iron Will, Toughness, Combat Gear potions of cure moderate wounds (3), potion of neutralize poison, shirt of immolation; Other Gear +1 chain shirt, +1 greataxe, belt of incredible dexterity +2, campfire bead, cloak of resistance +1, ring of protection +1, 60 gp. You are able to harness the rage that burns inside you and fuels your might. Base Statistics When not raging, the glutton's statistics are AC 22, touch 12, flat-footed 20; hp 131; Fort +14, Will +7; Melee +1 greataxe +19/+14/+9 (3d6+13/3), bite +13 (1d8+12 plus animal fury) or unarmed strike +18/+13/+8 (1d4+12); Str 26, Con 17; CMB +20, CMD 33. Feats will bolster your normal abilities or add powerful new techniques to your repertoire. Benefit(s): Your unarmed strike damage increases by one step when youre grappling creatures smaller than you. Pathfinder - How to Play - Feats. The Combo! This is good for any character, but it is great for Rogues. | d20 Anime SRD Ogre Feats Following are a few feats unique to ogres. The opening line of the Rowanite Creed. A common practice among depraved ogre hunters who catch humanoid prey is to sever the victim's hand, foot, or entire limb, cauterize the wound, and then force the creature to watch while the ogre or his hungry wolf companion devours the amputated body part; when the captive has no limbs left, it's kicked around like a toy and finally roasted on a spit. Ogres hunt either by running creatures to exhaustion or by forming a big circle and driving prey into the center to be slaughtered. These ham-fisted brutes' torture sessions usually end all too quickly, from the ogres' perspectivebut as an early end hastens mealtime, most ogres have no regrets. Magical Feats This is a list of feats that affect spells, spell-like abilities, or are specifically helpful to spellcasters. Str 23, Dex 10, Con 21, Int 6, Wis 8, Cha 16, Feats Critical Focus, Extra Revelation (Combat Healer), Extra Revelation (Iron Skin), Greater Weapon Focus (falchion), Improved Critical (falchion), Improved Initiative, Iron Will, Lightning Reflexes, Quicken Spell, Toughness, Weapon Focus (falchion), Skills Intimidate +16, Perception +17, Spellcraft +4, SQ oracle's curse (lame), revelations (battlefield clarity 2/day, combat healer 2/day, iron skin 1/day, skill at arms, surprising charge 2/day, weapon mastery), Combat Gear boots of speed ; Other Gear mwk full plate, +1 falchion, amulet of natural armor +1, belt of mighty constitution +2, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, jewelry and gems (worth 5,000 gp in total), 775 gp. This creatures python-thick apish arms and stumpy legs conspire to drag its dirty knuckles through the wet grass and mud. Check out our other SRD sites! This same superstition leads ogres to despise beautiful creatures; when given the opportunity, they go out of their way to mutilate and torture the most attractive of their victims. You were born with a parasitic vestigial head with its own stunted brain. Speed 30 ft. Melee mwk greatsword +16/+11 (3d6+14/1920) or greatclub +14/+9 (2d8+12) Ranged javelin +4/1 (1d8+8) Space 10 ft.; Reach 10 ft. During Combat The ogre boss closes with soft-looking enemies and uses her massive reach (with Lunge, if necessary) to box them in. Sell at the Open Gaming Store! Arduin Grimoires: Dragon Tree Press Emperors Choice: Arduin 1: Dungeons & Dragons Essentials: Wizards of the Coast: Dungeons & Dragons 4: Hot Pursuit: Adamant Entertainment: d20 3 Shop the Open Gaming Store! Ogres are known for their stupidity, violence, and filthy habits; their talents lie not in innovation or research, but in perversion, strength, and survival. It is just a +1 to your attack roll, but this feat opens up entire trees of combat feats you might want to take. Check out our other SRD sites! What can make or break the Rogue (and really all Pathfinder characters) is your Feat Choice! Special: You can take this feat twice. Rogues specialize in Dexterity. Ogres see smaller creatures as prey and stay their hand only if they feel that they wouldn't win in a fight or if they can be convinced there is a greater reward to be had by parleying. Many of them alter or enhance class abilities or soften class restrictions, while others might apply bonuses to your statistics or grant you the ability to take actions otherwise prohibited to you. Sell at the Open Gaming Store! Those who have survived such encounters know these tales to be tame compared to the truth. Achievement feats grant benefits to characters who accomplish specific objectives. | FateCoreSRD Few ogres live long enough to amass great powerwhich makes an army commanded by a powerful ogre king or queen a terrifying force to behold. Zanpakuto names vary greatly, but often reflect the powers it contains. Violence is a way of life for ogres. Over time, these degenerate ogres turn feral, go blind, and develop grossly bulging limbs and chests. Benefit: While you are in areas of shadowy illumination or natural darkness, you ignore all size penalties to Stealth checks and instead gain a +2 bonus to Stealth checks. The effects of conduit feats aresupernaturaland do not function in anantimagic fieldor similar effect. It also helps reduce the penalties for. This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. Then, visit GameLoop to download steam games free and begin to play on your PC. XP 800CE Large humanoid (giant)Init 1; Senses darkvision 60 ft., low-light vision; Perception +5, AC 17, touch 8, flat-footed 17 (+4 armor, 1 Dex, +5 natural, 1 size)hp 30 (4d8+12)Fort +6, Ref +0, Will +3. Under the flag of a powerful giant (or even human) general, a well-equipped ogre regiment forms a devastating horde. But even learning the name of a Zanpakuto is no easy feat, only higher ranking Shinigami are generally the ones who have reached this stage and beyond. Ogres live in tribes consisting of a few families at most. In spite of this, ogre clans are fairly tightly knit. | Dungeon World SRD Ogres view smaller humanoids like gnomes and halflings as the tastiest of the man-like creatures and often pursue tiny prey with rapt fascination, but it never occurs to them that such diminutive creatures might be cleverer than they are. Legal Information/Open Game License. Battle Medicine Healing allies in combat plays a vital role in Pathfinder. | 13th Age SRD Traveller SRD Str 21, Dex 8, Con 15, Int 6, Wis 10, Cha 7Base Atk +3; CMB +9; CMD 18Feats Iron Will, ToughnessSkills Climb +7, Perception +5Languages Giant, Environment temperate or cold hillsOrganization solitary, pair, gang (34), or family (516)Treasure standard (hide armor, greatclub, 4 javelins, other treasure). Animal companion feats are available to characters with the animal companion class feature. 3.5e Necromantic Feats - D&D Wiki 3.5e Necromantic Feats Back to Main Page 3.5e Homebrew Character Options Feats Add your own feat to D&D Wiki by clicking the link and following the instructions. Ogre. Subscribe to the Open Gaming Network and get everything ad-free! Ogre Boss Violence is a way of life for ogres. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your characters race and class. In addition, since these abilities require energies from other planes, you cannot use them in areas that are warded againstplanaror dimensional travel (such as those under the effects ofdimensional lockorforbiddance) or when you have been denied this ability (such as viadimensional anchor). Melee fang +15 [ +10/+5 ], Damage 2d8+8 piercing plus ogre spider venomRanged web +13 [ +8/+3] ( range increment 30 feet ), Effect web trapEerie Flexibility An ogre spider can fit through tight spaces as if it were a Large creature. | GumshoeSRD Benefit: Select one rage power. Ogres normally form family groups consisting of half a dozen to a dozen adults and juveniles, led exclusively by a powerful patriarch or matriarch known as the "boss." Ogres are sadists that enjoy remorseless murder, torture, degradation, and mutilation in all of its forms. | PF2 SRD Yet time and again, a particularly violent and feared patriarch rises among the ogres, one capable of gathering multiple families under his command. Benefit: If you start your turn grappling another creature at least two size categories smaller than you, you can put the grappled creature in your mouth as a move action and attempt another grapple combat maneuver check (as though attempting to pin the opponent). Ogre, Advanced Advanced Ogre CR 4 XP 1,200 CE Large humanoid ( giant) Init +1; Senses darkvision 60 ft., low-light vision; Perception +5 DEFENSE AC 21, touch 10, flat-footed 20 (+4 armor, +1 Dex, +7 natural, -1 size) hp 38 (4d8+16) Fort +8, Ref +2, Will +5 OFFENSE Speed 30 ft. 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